In the article it mainly describes how to get yourself started in After Effects. The article tells you how you should set key frames, render, and move objects. The author does no provide an argument he just lists how to use after effects. The authors strengths is explaining in detail how to use the program. But his weakness he portrays is not providing enough information about how to start the project. He just expects you to understand how to start it. The authors general conclusions the he lists is to just have fun with the project and not get frustrated! My critique would be that the author needs to list reasons why after effects is helpful for animating. But I will use After effects for my projects in class!
The scope of the movie Finding Dory was to add another movie to the sequel of Finding Nemo. The purpose of the movie was to enlighten children minds and entertain them. The story that was told was how the blue fish, Dory, got lost from her home. She was lost at a young age and she forgets things easily so when she was trying to find her way back she could not remember. An element I would apply to my work would be the different variations of color the movie includes. With all the bright colors it makes the movie more interesting. One element I have already learned is the use of the puppet tool that the movie used often. The creator made creative graphics and included many new and interesting characters. I think the work does not need to be improved because it is such a good movie in general! Overall I though the movie was very cute and almost all children would love it!
The skill I am teaching is how to render out your animation in Maya software. The purpose of this skill is to remember how to render when you are finished with your work. You need this skill memorized so you do not have to look it up every time you are ready to render. A student would use this technique because it would help them understand Maya software better.
1) Make sure your Maya workspace is set in Modeling-Standard
2) Check to make sure your top bar of Maya matches this screenshot below
3) Change the little drop down tab from Modeling to rendering
4) The top of your Maya should now match the screen shot below
5) Last step is to go to the render tab > Batch render (Another Maya square will pop up and a little movie tab will pop up on the bottom of your screen. This lets you know that the movie is being rendered!)
The scope of this project was to work on our animating skills in Maya Software. Our project was to make snowflakes fall from a window to make it look like it was a snowy morning. My process to make this project was to first go through the tutorials that were given then to slowly follow each step carefully to make the best project I could make. I learned how to increase my animating skills and learned how to adjust vertices to mirror an odd shape. Professionally I learned how to collaborate with the people I sit next too which helped when I had small questions. What I would different would have been to make more snowflakes to make it a continuous heavy snow. What I would do the same would be the lighting because the spotlight lighting gave a good effect to the corner of the wall. I will withdraw the animating for my next projects because I think it will help with the effect of my future projects.
The scope of my project was to show dramatic flare with the use of the song Hello by Adele. The process to making Hello was first collecting the correct information to complete credits. Then we had to create a small beat sheet that had a layout of our camera shots. Then we used the story board worksheet to imagine our future shots. Once we shot the scenes we all created our own edited video with filter, text, and dramatic flare. During the creation of the project I learned how to use the dolly which helps guide our camera sideways or any other direction. Something I learned professionally was the teamwork that we had to use to create the video and also the project deadlines which were very strict. What I would do differently would be to get the exact same filter that the real music video uses for Hello where the one I use was just something similar. What I would do the same would be the variety of shots that we included. The experiences I will draw from the project to enhance my future projects will be the teamwork because in covergence we mainly worked by our self's so when it came to working together it definantly challenged us.
The scope of the project was to get the point across of breakups. The story told was about a girl that thought she had a guy that would always have her back and would never leave her side but yet the "guy" did. The element that I would add to my work would be the lighting because the in the video the lighting gave a dramatic flare. The element that I have already learned in the video is the different angles. The creator did well with the dramatic effect with anger and love combining together in some shots. The work could be improved with explaining what is actually happening because it could be kind of confusing.
VEVO, Adele CO. "Adele-Rolling in the Deep." YouTube. YouTube, 30 Nov. 2010. Web. 10 Jan. 2017.
In this project we were being introduced into the program Maya. I learned the basic tools like union, and difference. I learned well with the tutorial Mr. Netterville posted to Google Classroom. I picked this project because it was a Maya project and I really enjoy Maya because it is more realistic. My greatest strength was forming the polything but my biggest weakness was remembering to name each object. I have improved much more because I remember to name all the objects. I am going to use these skills and apply them to my memory so for my future projects I can memorize them and get done quicker. There is nothing I would change about the project because I thought I did a pretty good job for my 2nd project in Maya.
Hammer Project
In this project I learned how to use to switch to the vertices tool to move the end of the hammer. I learned this by following the tutorial we were provided. I picked this project because this was my favorite project because it was the easiest one for me because the tutorial was very well explained. My greatest strength would have to be editing the end of the hammer and making it pointy and my biggest weakness would have to be the stem of the hammer because it is a little too thick. I am going to use these different tools like the vertices and faces to apply to my memory again to become faster at making things in Maya. There is nothing I would change because I really enjoyed the project because it was so easy for me.
Cup Project
In this project I learned how to use the curve tools. I learned how to apply this to Maya by following directions from Mr. Netterville. I picked this project because I like the shape I ended up with. Once I was done with editing my cup I ended up looking not too bad. My greatest strengths for this project would have to have been the curving of the cup from the front angle. My greatest weakness would have to be changing the length of the cup stem. I have improved from this project because I have learned how to stretch tools and edit their original shape. I know at some point I am going to use the curve tool again because it is such a common tool. So by learning this simple tool I helped myself in the future by learning it now and practicing it. The only thing I would change for my project would be the height of the cup because it is so stout.
Saltshaker Project
In this project I learned how to edit a circle into a weird shape. I learned this by following instructions on Mr. Netterville's helpful tutorial. I picked this project because the shape of the saltshaker may be odd but it is sort of cool. My greatest strength was making the cap and using the difference tool to make all the different holes but my greatest weakness was lining up the project to all be even. I have improved from this project by perfecting my difference tool and learning to practice with evening out the objects. I am going to use these tools toward future projects and make the process of making 3D objects. The only thing I would change is the body of the saltshaker because it is a bit wide and it doesn't look like a saltshaker I would have.
Ice Cream Project
In this project I learned how to animate something in Maya. I learned this by following the tutorial given to me. I picked this project because it was my favorite Maya project next to the hammer project. I liked it the best because of all the fun colors and it turned out pretty good. My greatest strength was making the simple shapes like the cone an the scoops of ice cream. My biggest weakness was the hyper shade. I have improved with hyper shade after working with it but I think I leave out steps to conduct the shade and so I doesn't show up on my project. I am going to use these tools to apply to my future projects to make them more realistic. There is nothing I would change about this project because it was the most fun project out of all of the projects.